Not to be confused with actual Freeware Games, nor with Shareware, which is straightforward about its commercial nature and final about its sale.
Contrast Real Money Trade, which is when people buy and sell in-game resources against the developers' wishes.
This is for games that claim to be free, but players have to pay for a HUGE chunk of the content.
Sometimes you're restricted to a "free" zone and have to repeatedly buy access to the rest of the game piece by piece, sometimes you're incapable of gaining certain abilities or items without buying them with real world money, sometimes you can buy a copy or pay a subscription fee (and even then, additional purchases may be needed.) Some games just have so much that is exclusively bought that those who pay have such a gigantic advantage over those who don't.
Meet people from any corner of the world, talk to them, ask them questions and make new friends.
We connect thousands of people cam to cam at all times of the day, making it easier than ever before for you to connect with strangers online.
Allowing you to experience random chat without having to create an account is one of our main perks.
You can talk to strangers online by simply pressing a button.
Games based around this concept are commonly referred to as "Free to Pay" or "Pay to Win." This is primarily an advertising trope about a mismatch between PR and reality.
If the commercials bandy about terms like FREE, UNLIMITED and WITHOUT PAYING while the ability to complete or be competitive within the game is walled off for those who don't dish dough (or even those who do! This isn't about games where all monetary elements are purely cosmetic, or they're minor enough that you could genuinely play the game for free and never miss them - say, removing adverts - then it doesn't belong here.