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Tickets go on sale to the general public on Friday, December 8 at 10AM local time for the new Los Angeles date and Saturday, December 9 at 10 AM local time for the new New York City date.American Express® Card Members can purchase tickets before the general public beginning Wednesday, December 6 at 10AM local time.
The combination of utter weirdness and total sincerity really requires some getting used to. But if you care about the art form and the genre, this game is INTERESTING. If nothing else, the next time I hear someone gassing on about how, "Video games can't do this," or "Video games can't cover that topic," I can now just say, "Persona 5, fam," and walk off to a more interesting conversation.
Persona 5 got me thinking about all the things we can still explore in this young, weird medium, and I'm grateful for that.
You play a highly rebellious high school student, and Persona 5 lets you be transgressive in a way a western game could never allow.
You can be responsible and do homework and get a job, sure.
You are able to travel with your friends to the "Metaverse," which is where everyone's souls hang out. To show how it can work, I'll point out one tiny, vital part of the game: how these traumatized kids get their magical powers. When this happens, a mask will appear on your face, the visible form of your still belonging to and believing in society. I mean, I promised you a totally bananas adventure where you travel through surreal magic lands summoning demons, and then you return to the real world to be a seventeen year old tending bar before going on a date with your high school teacher. It can switch from weird and silly to dark and heavy in a moment. I think tonal inconsistency is one of the necessary traits of a really good story.
Yet, I force myself to play a long RPGs, because if you become totally divorced from playing the sort of game you write, you are lost. ) hours completing Persona V, Altus's cool, quirky, cult-hit JRPG. I want to try to explain what Persona 5 is about in a way that will probably agitate Megami Tensei fans to no end but will actually have a chance of getting civilians to comprehend it. But you are also a, I don't know, a soul wizard. Someone has to be truly cruel to you, completely take advantage of your trust and weakness (and you've been weak and trusting in a way only a child can be). You have to enter the Soul World to fully comprehend the magnitude of what has been done to you, and you have to completely lose yourself to rage. I Love Tonal Inconsistency Now I know I am doing a super-crappy job of selling this game.
So it's a JRPG, combined with an anime dating sim, with heavy Pokmemon elements. So when the characters recover from the latest outrage by going out for fried octopus balls, it's not a flaw but the whole point.
I am now stepping out of the way of those of you stampeding toward the exit. I have read criticism that there are flaws in the ways it addresses the issues it does, but I have not seen anyone, male or female, seriously say that the game is disrespectful or should not exist. Window Into a Foreign Land Persona 5 is a work of Japanese cultural and societal criticism, focusing on the ways in which old people exploit young people (and young women and girls especially). So if this doesn't sound like a place where you want to spend 90 hours of leisure time, I'd certainly understand.
Or you can get a job as a bartender, or hang out with your alcoholic reporter friend, or, yes, date one of your teachers.
(In a storyline that ends up being weirdly sad and touching and is one of the better bits of writing.) This is just a first bid in picking apart Persona 5.